Marta Fleter
About Marta Fleter
Marta Fleter is a UX Designer with extensive experience in the gaming industry, having worked on titles such as Irony Curtain and Gwent: The Witcher Card Game. She has expertise in animating UI components and has held positions at various companies, including CD PROJEKT RED and Tate Multimedia S.A.
Work at CD Projekt Red
Marta Fleter has been employed at CD PROJEKT RED as a UX Designer since 2021. In her role, she focuses on enhancing user experience within the company's gaming titles. She has contributed to the development of Gwent: The Witcher Card Game, applying her skills in user interface design and user experience optimization. Her work involves collaborating with UI Programmers to address game design requirements effectively.
Previous Experience in UI Design
Prior to her current position, Marta Fleter worked at several notable companies in the gaming industry. She served as a UI Designer at Tate Multimedia S.A. from 2019 to 2022, where she contributed to projects like Urban Trial Tricky and Kao the Kangaroo. Before that, she was a UI Designer at Moonlit for one year in 2018-2019. Additionally, she held roles as a Graphic and Interface Designer at Grupa PTWP S.A. and as a Graphic Designer at Artifex Mundi.
Education and Expertise
Marta Fleter studied at Wyższa Szkoła Technologii Informatycznych w Katowicach, where she earned a Licencjat in Graphic Design from 2011 to 2015. She also attended ZSP nr 3 im. Karola Goduli w Rudzie Śląskiej, achieving a Technik Informatyk qualification in Network Administration and Operating Systems from 2008 to 2011. Her educational background supports her expertise in the entire UI/UX pipeline, including wireframing, concept design in Adobe XD, and engine implementation.
Skills in UI Animation and Unreal Engine 4
Marta Fleter specializes in animating UI components and icons, enhancing the visual appeal and functionality of user interfaces in games. She is skilled in using Unreal Engine 4, particularly in creating functional UI Blueprints with UMG. Her technical abilities allow her to bridge the gap between design and programming, ensuring that user interfaces meet both aesthetic and functional requirements.
Game Titles and Contributions
Throughout her career, Marta Fleter has worked on various game titles, including Irony Curtain, My Brother Rabbit, Bladebound, Enchanters, and Ignis: Duels of Wizards. Her contributions to these projects demonstrate her versatility and commitment to improving user experiences in gaming. Her experience spans multiple roles and responsibilities, showcasing her ability to adapt and excel in different aspects of game design.