Michał Wróbel
About Michał Wróbel
Michał Wróbel is a Senior Gameplay Programmer currently employed at CD PROJEKT RED, where he has worked since 2020. He has a background in computer science and has held various programming roles at notable companies including Splash Damage and Keen Software House.
Current Role at CD Projekt Red
Michał Wróbel currently serves as a Senior Gameplay Programmer at CD Projekt Red. He has held this position since 2020, contributing to the development of various projects within the company. His role involves designing and implementing gameplay features, ensuring a high-quality gaming experience for players.
Previous Experience at CD Projekt Red
Prior to his current role, Michał Wróbel worked at CD Projekt Red as a Gameplay Programmer from 2018 to 2020. During this two-year tenure, he was involved in the development of gameplay mechanics and systems, enhancing the overall functionality of the games produced by the studio.
Experience at Splash Damage
Michał Wróbel has significant experience with Splash Damage, where he worked in various capacities. He was an Associate Gameplay Programmer from 2015 to 2016, followed by a promotion to Gameplay Programmer from 2016 to 2018. His work at Splash Damage spanned a total of approximately four years, focusing on gameplay programming.
Education and Qualifications
Michał Wróbel studied at Polsko-Japońska Wyższa Szkoła Technik Komputerowych in Warsaw, where he earned a Bachelor of Engineering (B.Eng.) in Computer Science. His studies took place from 2010 to 2014, providing him with a solid foundation in computer science principles and programming.
Early Career at Keen Software House
Before his roles at Splash Damage and CD Projekt Red, Michał Wróbel worked as a Game Programmer at Keen Software House a.s. from 2014 to 2015. This position marked the beginning of his career in the gaming industry, where he gained valuable experience in game development.