Oskar Swierad
About Oskar Swierad
Oskar Swierad is a Lead Technical Artist at CD PROJEKT RED, where he leads a cross-disciplinary team focused on shaders and texturing workflows for AAA games. He has extensive experience in technical art, having worked with various companies in Poland and authored tutorials on game development.
Work at CD Projekt Red
Oskar Swierad currently serves as the Lead Technical Artist at CD Projekt Red, a position he has held since 2021. In this role, he leads a cross-disciplinary agile team focused on master shaders, texturing workflows, and post FX for AAA open-world games developed in Unreal Engine. Prior to his current role, he worked as a Senior Technical Artist from 2019 to 2021 and as a Technical Artist from 2017 to 2019. His extensive experience at CD Projekt Red contributes to the development of high-quality gaming experiences.
Previous Experience in Game Development
Before joining CD Projekt Red, Oskar Swierad accumulated significant experience in the game development industry. He worked at QubicGames as an Environment Artist and Lead Level Designer from 2010 to 2014. He then transitioned to Tomorrow Sp. z o.o. as a Senior 3D Artist from 2014 to 2016. Following that, he worked at Tate Multimedia S.A. as a Technical 3D Artist for seven months in 2017. His early career also included a role as a Houdini Render Artist at 3DE VFX from 2016 to 2017.
Education and Expertise
Oskar Swierad holds a Bachelor’s Degree in Fine Arts, Digital Media from the Warsaw School of Arts, where he studied from 2011 to 2016. He also completed his high school education at Art High School in Krakow, specializing in Visual Advertising from 2008 to 2010. His educational background provides a strong foundation in both artistic and technical aspects of game development, enhancing his capabilities as a Technical Artist.
Technical Skills and Contributions
Oskar Swierad has a background in tool and pipeline programming for game development, which supports his roles in various technical art positions. He has authored tutorials on technical art and game development, available at techartaid.com, showcasing his knowledge and expertise in the field. His contributions to the industry include managing a team of 10 developers as an Engineering Manager, emphasizing his leadership and technical skills.