Rafał Bartnik

Rafał Bartnik

Senior Asset Artist @ CD Projekt Red

About Rafał Bartnik

Rafał Bartnik is a Senior Asset Artist at CD PROJEKT RED, specializing in environment assets for film, animation, and game development. He has a background in various artistic roles and extensive experience with advanced software tools.

Work at CD Projekt Red

Rafał Bartnik has been employed at CD Projekt Red as a Senior Asset Artist since 2020. In this role, he specializes in creating environment assets for various projects within the company. His work contributes to the development of immersive worlds in video games, leveraging his extensive skills in modeling, texturing, and rendering.

Previous Experience in the Industry

Before joining CD Projekt Red, Rafał Bartnik worked at several notable companies in the visual effects and game development sectors. He was a Look Development Artist at Platige Image from 2013 to 2017, where he focused on the visual aspects of projects. He then served as a Set Dress Artist at Platige Image for 10 months in 2019. Prior to that, he worked as a Generalist at Deep Blue Production from 2017 to 2019.

Education and Expertise

Rafał Bartnik studied at Akademia Sztuk Pięknych w Warszawie, where he earned a Master's degree in Grafika from 2009 to 2014. He also attended OSSP im. C.K. Norwida in Lublin from 2003 to 2009. His education has provided him with a strong foundation in manual drawing skills and advanced software tools, including Blender, Maya, ZBrush, Substance Painter, and Mari.

Technical Skills and Specializations

Rafał Bartnik possesses a range of technical skills essential for asset creation in the film, animation, and game development industries. He is proficient in advanced software tools for modeling, texturing, and rendering. His expertise includes using Nuke for compositing, as well as rendering and lighting techniques with Arnold and Unreal Engine.

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