Vaibhav Mishra

Senior Vehicle Artist & Vehicle Team Co Ordinator @ CD Projekt Red

About Vaibhav Mishra

Vaibhav Mishra is a Senior Vehicle Artist and Vehicle Team Coordinator at CD PROJEKT RED, with extensive experience in vehicle modeling and asset integration in video games. He has a background in digital animation and has worked on notable projects, including Forza Motorsport 5 and an unreleased game by Smilegate.

Current Role at CD Projekt Red

Vaibhav Mishra serves as a Senior Vehicle Artist and Vehicle Team Coordinator at CD Projekt Red, a prominent video game developer based in Cracow, Małopolskie, Poland. He has held this position since 2019, contributing to the development of high-quality vehicle assets for various projects. His role involves overseeing the vehicle art team and ensuring that the artistic vision aligns with the overall game design.

Previous Experience at Dhruva Interactive

Before joining CD Projekt Red, Vaibhav Mishra worked at Dhruva Interactive as an Art Lead from 2010 to 2019. During his nine years there, he played a key role in leading art initiatives and managing a team of artists. His responsibilities included ensuring quality benchmarks were met and that projects were completed ahead of schedule. He also contributed to the development of various game assets, enhancing his leadership and artistic skills.

Education and Training in Digital Animation

Vaibhav Mishra has a robust educational background in digital animation and art. He studied at Centennial College from 2006 to 2008, where he earned a degree in Digital Animation, Art, and Design. Additionally, he studied Animation and Multimedia at Picasso Animation from 2006 to 2009. He further enhanced his skills by completing a course in Cybergirl Modeling at CGSociety.org in 2009.

Technical Skills and Expertise

Mishra possesses extensive technical skills in high and low poly modeling, LOD creation, and camera matching techniques. He has a strong understanding of the PBR workflow for texturing and is proficient in generating various maps, including diffuse maps, using both hand-painted and photo reference-based techniques. His experience also includes integrating assets into Cryengine, particularly for the game Prey.

Notable Projects and Contributions

Throughout his career, Vaibhav Mishra has contributed to several notable projects. He worked as a Lead Artist on Forza Motorsport 5, where he was responsible for creating both exteriors and interiors for a variety of licensed vehicles, including classic cars and Le Mans race cars. Additionally, he led the art team for an unreleased game by Smilegate, focusing on the design of weapons, vehicles, and props.

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