Alyssa Lisiecki
About Alyssa Lisiecki
Alyssa Lisiecki is a Mid Animator currently employed at Wizards of the Coast since 2021, following a four-year tenure as a 3D Animator at Rooster Teeth. She holds a Bachelor's Degree in Animation from Savannah College of Art and Design and has experience working in various educational and animation roles.
Current Role at Wizards of the Coast
Alyssa Lisiecki currently serves as a Mid Animator at Wizards of the Coast, a position she has held since 2021. Based in Seattle, Washington, she contributes to the development of animated content for various projects within the company. Her role involves creating animations that enhance the gaming experience, utilizing her expertise in 3D animation.
Previous Experience at Rooster Teeth
Alyssa Lisiecki worked at Rooster Teeth as a 3D Animator from 2017 to 2021. During her tenure, she advanced to the position of Senior 3D Animator for one year. Her time at Rooster Teeth was marked by her involvement in various animation projects, contributing to the company's reputation in the animation and gaming industry.
Experience at PlayStation
From 2021 to 2022, Alyssa Lisiecki worked as a 3D Animator at PlayStation for a period of 11 months. In this role, she was responsible for creating animations for video games, applying her skills in 3D modeling and animation to enhance gameplay and visual storytelling.
Educational Background in Animation
Alyssa Lisiecki studied at Savannah College of Art and Design, where she earned a Bachelor’s Degree in Animation from 2014 to 2017. This educational background provided her with foundational skills in animation techniques and principles, which she has applied throughout her career in various animation roles.
Teaching Experience
Before pursuing a career in animation, Alyssa Lisiecki worked as a Social Studies and Science Teacher at Intrepid College Preparatory Charter School for 11 months in 2013 to 2014. This experience contributed to her communication and organizational skills, which are valuable in collaborative environments within the animation industry.