Benjamin Hayes
About Benjamin Hayes
Benjamin Hayes is a Game Design Director at Wizards of the Coast, where he has worked since 2020. He has extensive experience in game design, having held various positions at Wizards of the Coast and other companies since 2004.
Work at Wizards of the Coast
Benjamin Hayes has held multiple positions at Wizards of the Coast, starting as a Game Design Intern/Assistant from 2004 to 2007. He later served as an Associate Designer for 8 months in 2013. He progressed to the role of Game Designer in Magic R&D from 2013 to 2016, followed by a position as Senior Game Designer from 2016 to 2017. After that, he became Principal Game Designer from 2017 to 2020. Since 2020, he has been the Game Design Director at Wizards of the Coast, contributing to various game development projects.
Education and Expertise
Benjamin Hayes studied at The New School and later attended Harvard Business School, where he completed a Certificate in the Hasbro Management Academy in 2018. This educational background has equipped him with knowledge in game design and management, enhancing his capabilities in directing game development projects.
Background in Game Design
Before joining Wizards of the Coast, Benjamin Hayes worked at Rebel Monkey as a Game Designer from 2008 to 2009 and at Playmatics as Lead Game Designer from 2010 to 2012. He also gained experience as a Game Design Intern/Assistant at Gamelab from 2004 to 2007. His diverse background in game design spans over a decade, contributing to his expertise in the field.
Career Progression
Benjamin Hayes has demonstrated significant career progression within the game design industry. He began his career as a Game Design Intern/Assistant and has since advanced to high-level positions, including Game Design Director at Wizards of the Coast. His roles have included various responsibilities in game design and development, showcasing his growth and expertise in the industry.