Bill Stark

Bill Stark

Product Manager @ Coast

About Bill Stark

Bill Stark is a Product Manager at Wizards of the Coast, where he has worked since 2018. With a decade of experience in the gaming industry, he specializes in Agile methodologies and has a background in various roles, including Playtester, Editor, and Producer.

Work at Wizards of the Coast

Bill Stark has been employed at Wizards of the Coast since 2018, currently serving as a Product Manager. His role involves overseeing product development and ensuring that projects align with company goals. Prior to his current position, he held several roles within the company, including Producer from 2012 to 2018, Content Manager from 2011 to 2012, and Playtester/Editor from 2008 to 2011. His extensive tenure at Wizards of the Coast has allowed him to gain a comprehensive understanding of the gaming industry and its development processes.

Education and Expertise

Bill Stark earned a Bachelor's Degree in English Language and Literature from Cornell College, completing his studies from 2005 to 2007. He has a decade of experience in the gaming industry, with a strong focus on Agile methodologies. Stark is also certified in Kanban, which enhances team workflow and efficiency in game development projects. His educational background and certifications contribute to his expertise in product management and team leadership.

Background in Gaming Industry

With over ten years of experience in the gaming industry, Bill Stark has developed a robust skill set that includes product management, team leadership, and project delivery. His career at Wizards of the Coast has seen him progress through various roles, each contributing to his understanding of game development. Stark's experience includes managing cross-functional teams and leading product management efforts for major AAA game releases.

Achievements in Game Development

During his time at Wizards of the Coast, Bill Stark has successfully managed cross-functional teams to deliver over a dozen game releases on-time or ahead of schedule. He led the product management team for a major AAA game release that exceeded revenue targets. His ability to coordinate various aspects of game development has been a key factor in the success of the projects he has overseen.

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