Graham Laverty
About Graham Laverty
Graham Laverty is a Senior Software Engineer at Wizards of the Coast, where he has worked since 2019. He has extensive experience in game development across multiple platforms and holds a Bachelor of Engineering in Computer Software Engineering from Simon Fraser University.
Work at Wizards of the Coast
Graham Laverty has been employed at Wizards of the Coast as a Senior Software Engineer since 2019. In this role, he contributes to the development of games and software, leveraging his extensive experience in the gaming industry. His tenure at Wizards of the Coast spans five years, during which he has been involved in various projects that enhance the gaming experience for users.
Previous Experience in Game Development
Before joining Wizards of the Coast, Graham Laverty worked at SkyBox Labs as a Senior Software Engineer from 2017 to 2019. His career also includes a position at Unity Technologies, where he served as a Software Engineer from 2014 to 2017. Additionally, he worked at Electronic Arts (EA) as a Software Engineer from 2006 to 2008. This diverse experience across multiple companies has equipped him with a broad skill set in game development.
Education and Expertise
Graham Laverty studied at Simon Fraser University, where he earned a Bachelor of Engineering (B.Eng.) in Computer Software Engineering. His educational background laid the foundation for his career in software and game development. He possesses expertise in developing games for various platforms, including Xbox 360, Xbox One, PS3, PS4, Wii, and Switch, demonstrating his versatility in the industry.
Technical Skills and Programming Languages
Graham Laverty has strong skills in several programming languages and technologies. His proficiency includes Unity, UNET, Perl, and C++. These technical skills enable him to effectively contribute to game development projects and collaborate with teams to create engaging gaming experiences.