Megan Parry

Megan Parry

Customer Service Representative @ Coast

About Megan Parry

Megan Parry is a Customer Service Representative at Wizards of the Coast, where she has worked since 2020. She has a background in game art and design, having previously held positions at companies such as Dark Tonic, Google, and Big Fish Games.

Current Role at Wizards of the Coast

Megan Parry has been serving as a Customer Service Representative at Wizards of the Coast since 2020. In this role, she is responsible for assisting customers with inquiries, providing support for various products, and ensuring a positive customer experience. Her tenure at Wizards of the Coast has allowed her to leverage her previous experience in customer service and her background in the gaming industry.

Previous Experience at Big Fish Games

Prior to her current position, Megan worked at Big Fish Games as a Customer Service Representative from 2017 to 2020. During her three years there, she developed skills in customer interaction and support, contributing to the overall satisfaction of the gaming community. This role helped her gain valuable insights into customer needs and preferences within the gaming sector.

Experience at Google

Megan Parry held two positions at Google in Bothell, Washington. She began as a Visual Development Specialist I from 2015 to 2016, followed by a promotion to Visual Development Specialist II from 2016 to 2017. In these roles, she focused on visual design and development, contributing to various projects within the company. Her time at Google enhanced her design skills and provided her with experience in a fast-paced tech environment.

Background in Game Art and Design

Megan studied Game Art and Design at the Art Institute of Seattle, where she earned her Bachelor of Arts (B.A.) from 2012 to 2015. This educational background equipped her with foundational skills in game design, 3D modeling, and visual storytelling. Her academic experience has been instrumental in shaping her career path in the gaming industry.

Role at Dark Tonic

From 2015 to 2017, Megan worked as a 3D Character Artist at Dark Tonic. In this role, she was involved in creating and developing character models for various projects. This experience contributed to her technical skills in 3D art and her understanding of character design within the gaming context.

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