Per Jakez "Perik" Blivet
About Per Jakez "Perik" Blivet
Jakez 'Perik' Blivet is a Senior VFX Artist currently employed at Wizards of the Coast / Tuque Games in Montreal, Canada, where he has worked since 2021. He has a diverse background in game design and visual effects, with experience at various companies and participation in multiple game jams.
Work at Wizards of the Coast
Per Jakez Blivet currently serves as a Senior VFX Artist at Wizards of the Coast / Tuque Games in Montreal, Quebec, Canada. He has held this position since 2021. Prior to this role, he worked as a Visual Effects Artist at the same company from 2020 to 2021. His contributions include participation in the development of Dungeons & Dragons: Dark Alliance, where he focused on gameplay visual effects.
Education and Expertise
Perik Blivet has a diverse educational background in game design. He studied at e-artSup Nantes, where he achieved a Digital Design qualification in Game Design from 2011 to 2012. He also attended Supinfogame International Campus in Pune, India, completing a Game Design & Management Foundation cycle from 2012 to 2013. Additionally, he earned a Bachelor of Arts in Game Design from IEFM'3D in 2014 and completed a MANAA in Design et arts appliqués at LISAA Rennes in 2011.
Background in Game Development
Blivet has extensive experience in the game development industry, having worked in various roles across multiple companies. He served as a Game Designer and Creative Director at AMA Studios from 2014 to 2015 and as a Game Designer at Insane Unity for the project Win That War! in 2016. His early career included a role as a Game Designer Trainee at Advanced Mobile Applications in 2014 and a mentorship position at The Global Game Jam in 2016.
Professional Experience in Visual Effects
Blivet has a strong focus on visual effects within the gaming sector. He worked at Neon Giant as a Visual Effects Artist on the project The Ascent from 2019 to 2020. His professional knowledge encompasses game logics, rendering pipelines, and software development practices, making him adept in both small and large team environments.
Participation in Game Jams
Blivet has actively participated in several game jams, showcasing his skills and creativity. He served on the staff for the 2016 Global Game Jam and has been involved in events such as the NassCom Game Jam, MIG 2014, Ubisoft 2013 Game Challenge, and Montpellier Game Challenge. His involvement in these events highlights his commitment to the gaming community and collaborative development.