Samuel Hilson
About Samuel Hilson
Samuel Hilson is a Software Engineer with extensive experience in web development and a strong background in both front-end and back-end technologies. He currently works at Wizards of the Coast, contributing to the development of D&D Beyond, and has held various engineering roles in the gaming and technology sectors.
Work at Wizards of the Coast
Samuel Hilson has been employed at Wizards of the Coast as a Software Engineer since 2022. His role involves contributing to the development of D&D Beyond, a digital toolset designed for Dungeons & Dragons players. This position builds on his extensive experience in software engineering, particularly in the gaming industry.
Previous Experience in Software Engineering
Prior to his current role, Samuel Hilson worked at FANDOM as a Senior Software Engineer from 2019 to 2022, focusing on D&D Beyond before its acquisition by Wizards of the Coast. He also held positions at Curse and Worxtime, where he served as a Senior Software Engineer and Senior Web Developer, respectively. His career includes significant contributions to various web projects in the Huntsville, Alabama area.
Educational Background
Samuel Hilson studied at the University of Phoenix, where he earned a Bachelor of Science (B.S.) in Information Technology from 2015 to 2017. He also attended South Arkansas University Tech, obtaining an Associate of Applied Science (A.A.S.) in Multimedia, Web Design and Development from 2007 to 2009. This educational foundation supports his technical expertise in software development.
Technical Skills and Expertise
Samuel Hilson possesses a strong background in both front-end and back-end web technologies. His skill set includes frameworks such as React and Angular, as well as server-side technologies like Dotnet and PHP. He advocates for high standards of code quality and has experience in leading development teams to deliver complex web projects on time.
Military and Early Career
Before pursuing a career in software engineering, Samuel Hilson served in the US Navy as an Electronics Technician Petty Officer Third Class from 1998 to 2006. He transitioned to the tech industry, where he worked at SAIC in various roles, including Senior Software Engineer and Senior Web Developer for the Army Game Studio, contributing to military-related gaming projects.