Shiva Naveen

Shiva Naveen

Senior Associate @ Cognizant

About Shiva Naveen

I have been in the gaming industry for over 10 years, my field of expertise is environment modeling and texturing , but I am also competent at Lighting and Particle fx . Role and Responsibilities:Working closely with the Technical /Art Directors and the programming team to help to implement art assets. Prepare assets for export to the game, help optimize art assets.Implement optimizations and monitor the performance of the game.Creating benchmark to define the expected level of graphical quality in the game in collaboration with the lead game designer and the developers (technical limitations, scales, narrative content, compositions, game play). Creating pipeline High and low poly modeling, unwrapping, baking , texturing and level art. Skills and knowledge.​ ​Good knowledge of Mobile ,VR/AR games and applications.Good knowledge of Level Editing.​Very good problem solving skills. Full experience knowledge of Maya ,Photoshop and UNITY.10 yr Professional experience as a BG modeling and Texturing.Understanding Maya, 3ds Max, UNITY and Unreal shaders.Organic and Non-organic modeling and texturing. Knowledge of optimization of models and textures​Monitoring team and the integration of graphical data in the game engine.6 years of good experience in Unity for mobile platform games.Knowledge and interesting areas of Unity and unreal engines. Knowledge of optimization assets Level editing. Lighting. Particle fx and creating shaders.​Good artistic skills ( proportion, color,composition).​Specialties: Maya , Photoshop, 3ds max ,Substance painter, Zbrush , Unity and Unreal

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