Danie Barnardo

Software Architect @ Derivco

About Danie Barnardo

Danie Barnardo is a Software Architect with extensive experience in Object-Oriented design and SOLID principles. He has worked at Derivco since 2016 and previously held a senior position at Triple Point Technology.

Work at Derivco

Danie Barnardo has been employed at Derivco as a Software Architect since 2016. His role involves leveraging his expertise in software design and architecture to contribute to the development of innovative solutions. Derivco is known for its focus on technology and gaming, aligning with Barnardo's professional background and personal interests.

Work at Triple Point Technology

Before joining Derivco, Danie Barnardo worked at Triple Point Technology as a Senior Software Architect from 2013 to 2022. His responsibilities included overseeing software development projects and implementing best practices in software engineering. Prior to this, he served as a Technical Lead Developer at the same company from 2010 to 2012, where he guided development teams in delivering high-quality software solutions.

Education and Expertise

Danie Barnardo studied at Cape Technicon, where he earned a degree in Information Technology from 1991 to 1994. His educational background laid the foundation for his specialization in Object-Oriented design, with a strong emphasis on SOLID principles. He also possesses experience in Domain Driven Design and Service Oriented Architecture, which enhances his capabilities in software development.

Background

Danie Barnardo has a diverse background in software architecture and development. He has worked in various roles that have allowed him to build a comprehensive skill set in software engineering. His experience spans over a decade, with significant contributions to the technology sector in South Africa.

Hobbies and Interests

In addition to his professional work, Danie Barnardo engages in game development as a hobby. He utilizes Unreal Engine 4 for his projects, reflecting his passion for technology and creativity in the gaming industry. This personal interest complements his professional expertise in software architecture.

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