Ludvig Kullberg

Vo Designer At Dice @ Dice

About Ludvig Kullberg

Ludvig Kullberg is a Vo Designer at Dice, where he has worked since 2013. He has a background in audio and music production and has contributed to major game franchises including Battlefield and Star Wars.

Work at Dice

Ludvig Kullberg has been employed at Dice as a Voice Over Designer since 2013. His role focuses on audio design for video games, contributing to the immersive experience of players. He has worked on notable game franchises during his tenure, including Battlefield and Star Wars. Kullberg's expertise in audio design has been instrumental in shaping the soundscapes of these popular titles.

Education and Expertise

Ludvig Kullberg studied Design at the Blekinge Institute of Technology from 2006 to 2010, where he gained foundational knowledge in design principles. He also attended SAE Institute Athens in 2002, focusing on Engineering. Kullberg possesses expertise in various audio and music production software, including Adobe Audition, Ableton Live!, MAX/MSP, Reason, and Sony Vegas, which he utilizes in his professional work.

Background

Before joining Dice, Ludvig Kullberg held several positions in the audio and game development industry. He worked as a Voice Over Supervisor at Machinegames for nine months in 2012. Prior to that, he was an Actionscript Developer at Apegroup for 11 months in 2008 and served as a Sound Designer at Starbreeze Studios from 2009 to 2010. His diverse experiences have contributed to his skill set in audio design.

Achievements in Game Audio Design

Ludvig Kullberg has contributed to the audio design of major game franchises, including multiple iterations of the Battlefield series and Star Wars: Battlefront. His work has played a significant role in enhancing the audio experience in these games, demonstrating his proficiency in sound design and voice over production.

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