Bryan Corell

Bryan Corell

Programmer @ Disruptive Games

About Bryan Corell

Bryan Corell is a programmer with extensive experience in developing for various console platforms, currently employed at Disruptive Games since 2015. He has a strong background in Unreal Engine 4 and specializes in creating tools for artists and porting engine code.

Work at Disruptive Games

Bryan Corell has been employed at Disruptive Games since 2015, serving as a Programmer. His tenure at the company spans nine years, during which he has contributed to various projects in the gaming industry. Disruptive Games is located in Berkeley, California, and is known for its innovative approach to game development. Corell's role involves programming tasks that leverage his extensive experience and skills in the field.

Previous Experience in Game Development

Before joining Disruptive Games, Bryan Corell worked at Idol Minds as a Programmer from 2011 to 2012. His responsibilities included developing software solutions for gaming applications. Additionally, he was employed at Sony Online Entertainment for nine months in 2010, where he also held a programming position. This diverse experience has equipped him with a solid foundation in game development across different platforms.

Technical Skills and Expertise

Bryan Corell possesses expertise in developing tools for artists and data build tools, which are essential for streamlining the game development process. He is skilled in Unreal Engine 4, focusing on networking and gameplay using Blueprints and C++. His proficiency extends to UMG/Slate for virtual reality applications. Corell is also experienced with middleware platforms, including Scaleform 4.0+, RAD Game Tools Bink, and RAD Game Tools Iggy.

Console Development Experience

Corell has developed for multiple console platforms, including PS3, PS4, PS Vita, and Xbox One XDK and ADK. His experience in porting large amounts of engine code demonstrates his capability to adapt and optimize software for various gaming systems. This background in console development highlights his versatility and technical acumen in the gaming industry.

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