Daniel Bystedt

Daniel Bystedt

Senior Character Artist @ Embark Studios

About Daniel Bystedt

Daniel Bystedt is a Senior Character Artist at Embark Studios, with extensive experience in character modeling and digital sculpting. He has worked at various companies in Stockholm, including Goodbye Kansas and Milford Film & Animation, and has contributed to the development of ZBrush.

Current Role at Embark Studios

Daniel Bystedt serves as a Senior Character Artist at Embark Studios, a position he has held since 2020. In this role, he focuses on advancing game development through innovative technology. His experience in character artistry contributes to the studio's commitment to creating immersive gaming experiences.

Previous Experience in Character Art

Prior to his current role, Bystedt worked at Goodbye Kansas as a Senior Character Artist from 2017 to 2020. He also held the position of Head of Modeling and Lead Creature Artist at the same company from 2018 to 2020. His background includes significant contributions to character modeling and design, enhancing the visual quality of various projects.

Education and Training in Computer Graphics

Bystedt studied at Nackademin yrkeshögskola, where he focused on Computer Graphics. He completed his studies in Digital Graphics from 2007 to 2009. This educational foundation has equipped him with the skills necessary for his career in digital sculpting and character artistry.

Contributions to the Digital Art Community

Daniel Bystedt maintains an active presence on ArtStation, where he showcases his work and projects. He has contributed tutorials to notable publications such as 3D World and 3D Artist, sharing his expertise in digital sculpting. Additionally, he runs a personal blog on WordPress, providing insights and updates related to his work.

Beta Testing and Software Expertise

Bystedt has been involved in beta testing for Pixologic's ZBrush, a leading digital sculpting tool. His experience as a ZBrush4R5 beta tester in 2012 reflects his commitment to staying at the forefront of digital sculpting technology. He also worked as a Freelance ZBrush instructor in 2013, further demonstrating his proficiency in the software.

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