Robin Hagblom
About Robin Hagblom
Robin Hagblom is a Senior Game Programmer at Embark Studios in Stockholm, Sweden, where he has worked since 2021. He has extensive experience in the gaming industry, having held various roles at Fatshark AB and Avalanche Studios over more than a decade.
Work at Embark Studios
Robin Hagblom has been employed at Embark Studios as a Senior Game Programmer since 2021. Located in Stockholm, Stockholm County, Sweden, he contributes to the development of innovative gaming experiences. His role involves applying his extensive programming skills to enhance gameplay mechanics and system design.
Previous Experience at Fatshark AB
Prior to joining Embark Studios, Robin Hagblom worked at Fatshark AB for several years in various capacities. He served as Technical Director for both Vermintide 2 and Darktide, overseeing technical aspects of these projects from 2014 to 2020. Additionally, he held positions as Lead Programmer for multiple titles, including War of the Roses, War of the Vikings, and Bionic Commando Rearmed 2, showcasing his versatility in game development.
Early Career at Avalanche Studios
Robin Hagblom began his career in the gaming industry with a Master Thesis Work at Avalanche Studios in 2008. This experience lasted for 11 months and provided him with foundational insights into game programming and development processes.
Education and Expertise
Robin Hagblom studied at KTH Royal Institute of Technology from 2001 to 2008, earning a solid educational background in technology and engineering. His expertise encompasses Systems Design, Gameplay Programming, Game Networking, Procedural Animation, and Character AI, making him a well-rounded professional in the computer games industry.