Artur Tacacs
About Artur Tacacs
Artur Tacacs is a Senior Software Developer at Endava in Cluj County, Romania, with extensive experience in Unity game development and software engineering.
Current Position at Endava
Artur Tacacs currently holds the title of Senior Software Developer at Endava, located in Cluj County, Romania. His role involves working on various software development projects, likely leveraging his extensive experience in game development and software engineering methodologies.
Previous Roles in Game Development
Artur Tacacs has a background in game development, having worked as a Unity Developer at multiple organizations. Notably, he spent three months in 2019 at Tractor, Set, GO! and a year at Ovilex Soft between 2018 and 2019, both situated in Cluj County, Romania. Additionally, he worked as an Independent Developer in Unity from 2013 to 2017, focusing on creating both 2D and 3D games for PC and mobile platforms.
Educational Background
Artur Tacacs completed a degree in Computer Science at Universitatea „Aurel Vlaicu” din Arad, studying there from 2013 to 2016. Prior to this, he attended Petru Maior High School, where he achieved a High School Diploma in Humanities/Humanistic Studies, studying from 2007 to 2011.
Skills and Expertise in Unity Development
Artur Tacacs has demonstrated robust skills in Unity development over his 10-year career in game development. His expertise includes utilizing Unity's physics system, UI, and Mecanim animation system. He also has experience in optimizing game performance for mobile devices, integrating third-party SDKs for ads and in-app purchases, and implementing multiplayer functionality using Photon and Unity Multiplayer.
Software Development Proficiency
In addition to game development, Artur Tacacs has strong capabilities in software development. His skills encompass .NET applications, WPF, ASP.NET, .NET API, and MSSQL. He has served as a project leader, focusing on speeding up development processes with automated tools, and possesses intermediate skills in 3D model creation and level design.