Daniel Santiago Argüelles Niño
About Daniel Santiago Argüelles Niño
Daniel Santiago Argüelles Niño is a Senior Developer at Endava with a background in multimedia engineering and expertise in interactive experiences, including virtual and augmented reality applications.
Professional Experience at Endava
Daniel Santiago Argüelles Niño currently holds the position of Senior Developer at Endava. He has been working in this role since 2022. Prior to his current position, he worked at Endava as a Developer for 10 months from 2021 to 2022. His responsibilities at Endava have likely involved various aspects of software development, given his role and expertise.
Frontend Development at Makata Studio
Daniel worked at Makata Studio as a Frontend Developer from 2020 to 2021 for 8 months. During his tenure, he would have been responsible for developing and maintaining the frontend of web applications, ensuring a seamless user experience. His role would have involved working with various frontend technologies to bring interactive and engaging user interfaces to life.
Immersive Reality Development at Viewy
In 2019, Daniel was involved in developing immersive reality experiences at Viewy in Bogotá D.C., Colombia, for 5 months. His work focused on creating virtual reality and augmented reality applications. This role allowed him to leverage his expertise in multimedia engineering to develop innovative and interactive experiences in the domain of realidades inmersivas.
Educational Background in Multimedia Engineering
Daniel studied at Universidad de San Buenaventura Bogotá, where he pursued a degree in Ingeniero Multimedia and achieved a Grado en Ingeniería. He attended the university from 2015 to 2019, spending 4 years honing his skills in multimedia engineering. His education provided a strong foundation in web interaction and the development of interactive experiences.
Early Career at Universidad de San Buenaventura Bogotá
Daniel started his professional journey as a Monitor at Universidad de San Buenaventura Bogotá for 3 months in 2018. This early career role likely involved him assisting in academic or research activities, helping him build a foundation for his future roles in multimedia engineering and software development.