Rahul Sehgal

Rahul Sehgal

Creative Lead, Win Studio @ Entain

About Rahul Sehgal

Rahul Sehgal is a Creative Lead at WIN Studio and a Visiting Lecturer at Vellore Institute of Technology. With extensive experience in game design and user experience, he has contributed to over 50 successful game projects and mentored over 2000 students in the gaming industry.

Work at Entain

Rahul Sehgal serves as the Creative Lead at WIN Studio within Entain, a position he has held since 2015. In this role, he focuses on driving creative strategies and overseeing the development of innovative gaming experiences. His extensive experience in game design and production contributes to the studio's success in delivering engaging content across various platforms.

Education and Expertise

Rahul Sehgal has a diverse educational background. He completed an Executive Program in Management at the University of California, Berkeley, Haas School of Business from 2019 to 2020. He also holds a Masters Certificate of Competency from South Tyneside College, UK, and a Diploma in Game Design from Vancouver Film School. Additionally, he participated in an Executive Education Program focused on Design Thinking and Business Strategy at the Indian School of Business in 2018.

Background

Rahul Sehgal has a rich professional history that spans multiple roles in the gaming and education sectors. He has worked as a Chief Officer at BW Offshore for 14 years and has held various creative positions in the gaming industry, including Creative Director at Roach Interactive Pvt. Ltd and Game Designer at Gameloft. He has also contributed to educational initiatives as a Visiting Lecturer at Vellore Institute of Technology since 2019.

Achievements

Throughout his career, Rahul Sehgal has been involved in over 50 successful game projects across multiple platforms, including iGaming, Mobile, PC, and Console. He has guided game projects through all stages of development, ensuring quality and player experience. Additionally, he has mentored over 2000 students, many of whom have secured positions at major companies in the gaming industry or established their own game studios.

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