Sean Conneally
About Sean Conneally
Sean Conneally is a Full Stack Systems Engineer with extensive experience in software engineering, particularly in simulation and training software for electronic warfare. He has worked for notable companies including Lockheed Martin and Research and Development Solutions, Inc., and currently serves at Evans & Chambers Technology.
Work at Evans & Chambers Technology
Sean Conneally has been employed as a Full Stack Systems Engineer at Evans & Chambers Technology since 2022. In this role, he applies his extensive knowledge and skills in software engineering to develop and implement complex systems. His work involves utilizing various technologies to create efficient and effective solutions that meet the needs of the organization.
Previous Experience at Lockheed Martin
Before joining Evans & Chambers Technology, Sean Conneally worked at Lockheed Martin as a Senior Software Engineer from 1996 to 2004. During his eight years in Gaithersburg, Maryland, he focused on software development for defense applications. His experience at Lockheed Martin laid the foundation for his expertise in systems engineering and software development.
Experience at Research and Development Solutions, Inc.
Sean Conneally served as a Senior Software Engineer at Research and Development Solutions, Inc. from 2004 to 2022. His 18 years in McLean, Virginia, involved various software engineering projects where he contributed to the development of in-house support tools and utilized virtualization technologies. His role included enhancing software development processes to improve efficiency and effectiveness.
Education and Expertise
Sean Conneally earned a Bachelor of Science degree in Computer Science from the University of Maryland Baltimore County. His educational background provides a strong foundation for his technical skills, which include DIS/HLA federated system development and I18n/l10n, particularly in Japanese language localization. He has also developed expertise in electronic warfare simulation and training software for US Navy submarines.
Technical Skills and Contributions
Sean Conneally possesses a range of technical skills, including audio engine library development and graphical user interface design for command and control systems. His work showcases his capabilities in sound processing and integration, as well as his ability to create user-friendly interfaces that enhance system functionality. He is also experienced in developing distributed interactive simulation systems.