James Conrad
About James Conrad
James Conrad is a Gameplay Systems Engineer at Final Strike Games, specializing in VR game development using Unreal Engine. He holds multiple certificates from Udemy Academy and has created numerous games and applications, including a tabletop RPG battle app and a word editor for writers.
Work at Final Strike Games
James Conrad serves as a Gameplay Systems Engineer at Final Strike Games, a position he has held since 2022. His role involves developing gameplay systems that enhance player engagement and experience. Based in Washington, United States, he contributes to the company's projects by applying his expertise in game development and design.
Education and Expertise
James Conrad studied at Udemy Academy, where he completed multiple courses related to game development. He earned certificates in creating VR experiences with Unreal Engine and C++, Unreal Engine development, RPG core combat creation, and Unreal multiplayer mastery. His education spans from 2018 to 2019, focusing on practical skills in game design and programming.
Background in Game Development
James has a strong background in game development, highlighted by his passion for creating VR games using the Unreal Engine. He has designed a tabletop RPG battle app as part of his development projects. Additionally, he has created over 40 unique games within the Minecraft API and managed 7 different servers for major YouTubers, showcasing his versatility in the gaming industry.
Development Projects and Innovations
In addition to his work in game design, James developed a word editor specifically tailored for writers. This project reflects his understanding of user needs and his ability to create tools that enhance productivity. His diverse projects demonstrate his commitment to innovation in the gaming and software development fields.