Paul Drankiewicz
About Paul Drankiewicz
Paul Drankiewicz is a Quality Assurance Tester II currently employed at Final Strike Games since 2022. He has a background in game design and production, having worked in various roles in the gaming industry since 2013.
Work at Final Strike Games
Paul Drankiewicz has been employed at Final Strike Games as a Quality Assurance Tester II since 2022. In this role, he is responsible for ensuring the quality and functionality of video games through rigorous testing processes. His experience in quality assurance contributes to the overall success of the game development lifecycle at Final Strike Games.
Previous Experience in Quality Assurance
Prior to his current position, Paul worked as a QA Tester at Serenity Forge for four months in 2022. He also served as a Captioning Assistant Lead at Captel Inc from 2015 to 2017, where he gained valuable experience in quality assurance and team leadership. His role as a CA Supervisor at Captel Inc from 2017 to 2018 further solidified his skills in quality control.
Game Design and Production Background
Paul has a diverse background in game design and production, having worked on both independent and AAA games. He held positions as a Game Designer at Forever Interactive LLC from 2013 to 2018 and at Digital Iris LLC from 2013 to 2014. His involvement in game design has equipped him with a comprehensive understanding of the game development process.
Education and Expertise
Paul Drankiewicz studied at Milwaukee Area Technical College, where he focused on Computer Simulation and Gaming. He earned an Associate's degree from 2012 to 2014, graduating with a specialization in game design. This educational background has provided him with the foundational knowledge necessary for his roles in quality assurance and game design.
Early Career and Additional Roles
Before his career in game development, Paul worked as a Deli Associate at Sendik's Food Market for six months in 2014. His early work experience helped him develop essential skills in customer service and teamwork, which are applicable in his subsequent roles in the gaming industry.