Benoit Delassus
About Benoit Delassus
Benoit Delassus is a Lead Programmer currently working at Frima in Québec, Canada, where he has been since 2022. He has extensive experience in game development, particularly in multiplayer systems and artificial intelligence, having worked for various companies including Ankama Studio Canada and Nvizzio Creations Inc.
Current Role at Frima
Benoit Delassus serves as the Lead Programmer at Frima, a position he has held since 2022. In this role, he focuses on overseeing programming tasks and leading development efforts within the company. His responsibilities include managing programming teams and ensuring the successful execution of game development projects.
Previous Experience in Game Development
Benoit has extensive experience in game development, having worked in various capacities across multiple companies. He was a Gameplay Programmer at Frima from 2021 to 2022 and held similar roles at Nvizzio Creations Inc. from 2017 to 2021, and WB Games Montreal Inc. from 2016 to 2017. His early career included positions as a Unity Game Developer at Dijiko and ByHumans, as well as freelance roles in gameplay development.
Education and Expertise
Benoit Delassus studied at SUPINFO - The International Institute of Information Technology, where he earned a Master's degree in Informatics from 2010 to 2016. His educational background has equipped him with a strong foundation in programming and game development, which he applies in his current and previous roles.
Focus on Multiplayer Systems and AI
Benoit has a strong preference for developing multiplayer systems and artificial intelligence in video games. His expertise in these areas allows him to contribute effectively to the design and implementation of complex gameplay mechanics, enhancing the overall gaming experience.
Contributions to Game Projects
Benoit contributed to the creation of the game Eden Rising, where he focused on developing innovative and intelligent gameplay mechanics. His collaboration with game designers and artists is integral to the creative process, ensuring that the technical aspects align with the artistic vision of the game.