Danick Carpenter

Lead Game Designer @ Frima

About Danick Carpenter

Danick Carpenter is a Lead Game Designer with extensive experience in the gaming industry, having previously held positions at Outerminds and Frima. He has worked in various roles, including Project Manager and Game Designer, across multiple companies in Quebec, Canada.

Current Role at Frima

Danick Carpenter serves as the Lead Game Designer at Frima, a position he has held since 2024. In this role, he is responsible for overseeing game design projects and leading a team of designers to create engaging gaming experiences. His tenure at Frima marks a continuation of his career in the gaming industry, where he applies his extensive experience in game design to contribute to the company's projects.

Previous Experience at Outerminds

Before joining Frima, Danick Carpenter worked at Outerminds as a Producer from 2020 to 2022. During his two years in this role, he was involved in managing game development projects and coordinating between different teams to ensure timely delivery of gaming products. His experience at Outerminds provided him with valuable insights into the production side of game development.

Game Design Background

Danick Carpenter has a diverse background in game design, having worked in various capacities across multiple companies. His experience includes positions as a Game Designer at Sauropod Studio and Global Eagle, as well as serving as a Project Manager/Game Designer at Leyline Games. This range of roles has equipped him with a comprehensive understanding of the game development process.

Educational Qualifications

Danick Carpenter's educational background includes a Bachelor of Arts with a major in History and a minor in Game Design from Concordia University, completed between 2012 and 2016. He also studied Game Studies at Université de Montréal and earned a Diploma of College Studies (DEC) in Liberal Arts from Vanier College. His foundational education at Laurentian Regional High School culminated in a Diplôme d'Études Secondaires (DES).

Teaching Experience

In addition to his design roles, Danick Carpenter has experience in education as a Game Design Instructor at ESCEN - École Supérieure de Commerce et d'Économie Numérique for one month in 2019. This role involved teaching game design principles and practices, contributing to the development of future professionals in the gaming industry.

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