Jean Claude Lacombe
About Jean Claude Lacombe
Jean Claude Lacombe is a game programmer with over 12 years of experience, currently employed at Frima Studio since 2012. He previously worked at Beenox and LTI Informatique et Génie, and holds a Bachelor's degree in Software Engineering from Université Laval.
Work at Frima
Jean Claude Lacombe has been employed at Frima Studio since 2012, where he holds the position of Programmeur de Jeux. Over the course of his 12-year tenure, he has contributed to various game development projects, utilizing his programming skills to enhance gameplay and user experience. His role involves collaborating with other developers and designers to create engaging and innovative gaming content.
Previous Experience at Beenox
Before joining Frima Studio, Jean Claude Lacombe worked at Beenox as a Programmeur de jeux from 2008 to 2012. During his four years at Beenox, he was involved in the development of multiple gaming titles, focusing on programming aspects that contributed to the overall functionality and performance of the games.
Early Career at LTI Informatique et Génie
Jean Claude Lacombe began his career at LTI Informatique et Génie, where he worked as a Programmeur from 2006 to 2008. In this role, he gained foundational programming experience that contributed to his skills in software development and prepared him for future positions in the gaming industry.
Education in Software Engineering
Jean Claude Lacombe studied at Université Laval, where he pursued a degree in Génie Logiciel. He completed his Bachelor of Engineering (B. Ing.) from 2002 to 2006. His education provided him with a solid understanding of software development principles and practices, which he applies in his professional work as a game programmer.