Marc André Cossette
About Marc André Cossette
Marc André Cossette is a Quality Assurance Technician currently employed at Frima in Québec, Canada. He has a background in 3D animation and design, with previous experience at several notable companies in the gaming industry.
Current Role at Frima
Marc André Cossette currently serves as a Technicien Assurance Qualité at Frima, a position he has held since 2021. His role involves ensuring the quality of products and processes within the company. Frima is known for its contributions to the gaming industry, and Cossette's expertise in quality assurance plays a vital role in maintaining high standards.
Previous Experience at Ubisoft
Prior to his current role, Marc André Cossette worked at Ubisoft as a Dev-tester from 2011 to 2012. During this five-month tenure, he contributed to the testing and quality assurance processes for various gaming projects, gaining valuable experience in the gaming development environment.
Experience at Beenox
Marc André Cossette began his career in the gaming industry as a Tester at Beenox in 2009. He worked there for six months, where he was involved in testing video games and ensuring they met quality standards before release. This early experience laid the foundation for his future roles in quality assurance.
Education and Qualifications
Marc André Cossette has a diverse educational background. He studied at Université Laval, where he earned a Bachelor of Fine Arts (BFA) in Visual Arts from 2006 to 2009. Additionally, he obtained a Certificate in Film Studies from the same institution in 2005. He furthered his education at Centre NAD, achieving a Bachelor in 3D Animation and Design from 2012 to 2014.
Volunteer Work at MIGS
In 2014, Marc André Cossette volunteered at the Montreal International Game Summit (MIGS) for 11 months. This experience allowed him to engage with industry professionals and gain insights into the gaming sector, enhancing his understanding of game development and quality assurance.