Richard Demers
About Richard Demers
Richard Demers is a game designer currently employed at Frima, where he has worked since 2020. He has a background in animation and project management, having previously held roles at Frima from 2003 to 2020.
Work at Frima
Richard Demers has a significant tenure at Frima, a company based in Quebec, Canada. He initially worked as an Animator from 2003 to 2008, contributing to various projects for five years. After a transition, he served as a Project Manager from 2008 to 2020, where he managed multiple projects over a span of twelve years. In 2020, he returned to Frima as a Game Designer, a role he has held for four years, focusing on the development and design of interactive gaming experiences.
Education and Expertise
Richard Demers studied at Cégep de Rivière du Loup, where he pursued a program in Animation, Interactive Technology, Video Graphics, and Special Effects, achieving an Attestation of College Studies (AEC) from 2002 to 2003. Prior to this, he attended École secondaire les Etchemins from 1991 to 1996. His educational background provides a strong foundation in animation and interactive media, which supports his roles in game design and project management.
Background
Richard Demers has a background in animation and project management within the gaming industry. His career at Frima spans nearly two decades, showcasing his commitment and adaptability in various roles. His early experience as an Animator laid the groundwork for his later responsibilities as a Project Manager and now as a Game Designer, reflecting his growth and evolution in the field.
Career Progression
Richard Demers' career progression at Frima illustrates a clear trajectory from technical roles to leadership positions. Starting as an Animator, he developed skills in animation and design, which facilitated his transition to Project Manager, where he oversaw project workflows and team coordination. His current role as Game Designer allows him to leverage his extensive experience in both animation and project management to create engaging gaming experiences.