Sébastien Demers Tremblay
About Sébastien Demers Tremblay
Sébastien Demers Tremblay is a Studio Technical Director currently working at Frima in Québec, Canada. He has a background in programming and education, having held various roles in the gaming industry and academia.
Current Role as Studio Technical Director
Sébastien Demers Tremblay serves as the Studio Technical Director at Frima, a position he has held since 2023. His role involves overseeing technical aspects of game development, ensuring that projects meet both quality and performance standards. He operates in a hybrid work environment based in Québec, Canada.
Previous Experience at Frima
Prior to his current role, Sébastien worked at Frima as a Technical Director from 2021 to 2023. He initially joined Frima as a Lead Programmer from 2017 to 2021, contributing to various projects during his four years in that position. His extensive experience at Frima highlights his growth within the company.
Experience at Sarbakan
Before his tenure at Frima, Sébastien worked as a Gameplay Programmer at Sarbakan from 2011 to 2014. During his three years there, he focused on developing engaging gameplay mechanics and enhancing user experience in the games produced by the studio.
Teaching Experience at Collège Bart
Sébastien also has teaching experience, having worked as a Teacher at Collège Bart from 2017 to 2018. In this role, he shared his knowledge of video game programming with students, contributing to their education and skill development in the field.
Educational Background in Computer Science
Sébastien studied Computer Science at Université Laval, where he earned a Bachelor's degree from 2012 to 2014. Additionally, he studied Video Game Programming at Collège Bart, achieving an AEC from 2009 to 2010. His educational background provides a solid foundation for his career in the gaming industry.