Paul Alexandrescu

Paul Alexandrescu

Lead Artist Partnership Manager @ Fusebox

About Paul Alexandrescu

Paul Alexandrescu serves as the Lead Artist and Partnership Manager at Fusebox Games, where he has worked since 2021. With over a decade of experience in the gaming industry, he specializes in game art and maintaining relationships with co-development studios and outsource partners.

Work at Fusebox

Paul Alexandrescu has been working at Fusebox Games since 2021, currently holding the position of Lead Artist - Partnership Manager. In this role, he focuses on developing and maintaining long-term relationships with co-development studios and outsource partners. His responsibilities include creating detailed briefs and style guides to effectively communicate project requirements to external partners. He has been with the company for three years, contributing to various projects within the gaming industry.

Education and Expertise

Paul Alexandrescu studied Fine Arts at the National University of Fine Arts, where he earned a Bachelor's Degree from 2008 to 2011. He also attended the School of Fine Arts, achieving another Bachelor's Degree in Fine/Studio Arts and Graphics from 2001 to 2008. With over 10 years of experience in the gaming industry, he specializes in game art and player behavior insights, providing comprehensive feedback to ensure the quality of final assets.

Background

Prior to his current role at Fusebox Games, Paul Alexandrescu held various positions in the gaming industry. He worked at King as a Game Artist from 2015 to 2019, and later as a Senior Game Artist from 2018 to 2019. He also gained experience at FUN Labs as a 2D/3D Sculpt Artist from 2010 to 2012, and at Gameloft as a 2D Artist/Concept Artist from 2013 to 2015. Additionally, he served as a Senior Artist at Winkel Games from 2019 to 2020.

Achievements

Throughout his career, Paul Alexandrescu has been involved in various projects that highlight his skills in game art and partnership management. His role at Fusebox Games emphasizes the importance of collaboration with external partners, ensuring that project requirements are met through detailed communication. His extensive experience in the gaming industry has equipped him with the ability to provide actionable feedback that enhances the quality of game assets.

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