Sacha Mikhail Roberts

Sacha Mikhail Roberts

Senior Technical Artist @ Garden

About Sacha Mikhail Roberts

Sacha Mikhail Roberts is a Senior Technical Artist with extensive experience in the gaming and entertainment industries. Currently employed at Madison Square Garden Entertainment Corp., he has developed venue-scale games for the MSG Sphere and possesses a strong portfolio in VR and AR applications.

Current Work at Madison Square Garden

Sacha Mikhail Roberts currently holds the position of Senior Technical Artist at Madison Square Garden Entertainment Corp. since 2022. Located in Burbank, California, Roberts focuses on developing venue-scale games tailored for the MSG Sphere, a distinctive entertainment venue situated in Las Vegas and London. This role emphasizes the integration of advanced technical artistry within a large-scale entertainment context.

Previous Experience in Technical Artistry

Before joining Madison Square Garden, Sacha Mikhail Roberts accumulated extensive experience in technical artistry across various companies. Roberts worked at Impulse Gear, Inc. as a Technical Artist from 2021 to 2022, and at First Contact Entertainment from 2020 to 2021. Additionally, Roberts held the position of Senior Technical Artist at Ostendo Technologies from 2017 to 2020, and at BOXI Interactive Corporation from 2016 to 2017. This diverse background highlights a commitment to advancing technical artistry in the gaming and entertainment sectors.

Education and Expertise in Art and Design

Sacha Mikhail Roberts studied at the Art Center College of Design, where they earned a Bachelor of Science (BS) in Illustration from 2002 to 2005. Additionally, Roberts attended the Los Angeles Academy of Figurative Art for one year in 2003. This educational background provides a foundation in both traditional art skills and technical development, contributing to a strong portfolio that showcases expertise in various artistic disciplines.

Skills in Programming and Software Tools

Roberts possesses proficiency in multiple programming languages, including C++, C#, and Javascript/Typescript. This technical knowledge is complemented by skills in a variety of software tools such as Unity, Unreal, Maya, ZBrush, Photoshop, and Substance. The combination of programming and artistic skills enables Roberts to effectively contribute to the development of virtual reality (VR) and augmented reality (AR) applications.

Career Timeline and Roles

Sacha Mikhail Roberts has a diverse career timeline, having worked in various roles related to technical artistry and concept art. Early in their career, Roberts served as a Concept Artist at Trion World Network from 2009 to 2010 and at Trion Worlds, Inc. from 2010 to 2013. Other notable positions include Senior Artist at Playdek Inc. and Senior Technical Artist at Survios and Pound Sand. This extensive experience across different companies and roles reflects a comprehensive understanding of the technical artistry field.

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