Felix Roux

Felix Roux

Fqa Tester @ GlobalStep

About Felix Roux

Felix Roux is an FQA Tester based in Montreal, Quebec, with a background in sound engineering and video game studies. He has worked at GlobalStep since 2020 and previously held a position at Audio-Formation, combining his expertise in sound design with a keen interest in video games.

Current Role at GlobalStep

Felix Roux has been working as an FQA Tester at GlobalStep since 2020. In this role, he is responsible for ensuring the quality and functionality of video games through rigorous testing processes. His position allows him to apply his expertise in sound design while contributing to the gaming industry. Based in Montreal, Quebec, he plays a part in the local creative and technology scene.

Previous Experience at Audio-Formation

Prior to his current role, Felix Roux worked at Audio-Formation as a Formateur Ableton Live from 2018 to 2019. This position lasted for five months and took place in Aubais, Occitanie, France. In this capacity, he focused on teaching and sharing his knowledge of Ableton Live, a popular software for music production and sound design.

Educational Background in Sound Engineering

Felix Roux studied at SAE Institute Brussels, where he achieved a qualification in Sound Engineering from 2011 to 2013. This two-year program provided him with foundational skills and knowledge in sound production and engineering, which he later applied in various professional contexts, including his current role in video game testing.

Academic Qualifications in Film and Video Game Studies

Felix Roux pursued higher education at Université Paul Valéry - Montpellier 3, where he studied Études cinématographiques and achieved Licence 2 from 2015 to 2017. He further advanced his studies in video game development, obtaining a Licence Professionelle - Métiers du Jeu Vidéo from 2017 to 2018. This academic background supports his combined interests in sound design and video games.

Passion for Technology in Sound Design

Felix Roux has a strong passion for integrating new technologies into sound design and video game projects. His expertise in sound design, combined with his interest in the gaming industry, drives him to explore innovative methods and tools that enhance audio experiences in interactive media.

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