Sourabh Singh
About Sourabh Singh
Sourabh Singh is a Senior Concept Artist currently employed at GlobalStep in Pune, Maharashtra, India. With a diverse background in game art and design, he has worked for various companies and possesses a strong passion for game development.
Work at GlobalStep
Sourabh Singh has been employed at GlobalStep as a Senior Concept Artist since 2023. He works on-site in Pune, Maharashtra, India. In this role, he contributes to the development of visual concepts and designs for various projects, leveraging his extensive background in game art and design.
Education and Expertise
Sourabh Singh studied at Army School, Allahabad, where he completed his Intermediate education from 2008 to 2011. He further pursued a Bachelor of Commerce (B.Com.) in Computer Science at Maharaja Ranjit Singh College of Professional Sciences, Indore, from 2011 to 2014. Additionally, he studied Animation, Interactive Technology, Video Graphics, and Special Effects at Reliance AIMS, earning the AIMS 3D MEGA PLUS certification from 2011 to 2013.
Professional Background
Sourabh Singh has a diverse professional background in the gaming industry, having worked in various roles across multiple companies. He served as a 2D Game Artist at Noob Inc. from 2014 to 2015 and later worked at Platanista as a 2D Game Artist/Concept Artist from 2019 to 2020. His experience includes positions as a Senior Game Artist at Cympl Studios from 2022 to 2023 and as a Product Design Lead at GMNG in 2021.
Artistic Skills and Portfolio
Sourabh Singh possesses a diverse range of artistic skills, including proficiency in pixel art and semi-realistic digital paintings. He has developed a portfolio that showcases a variety of projects, reflecting his versatility in different art styles and genres. His strong passion for game development drives his creative process and influences his artistic contributions.
Contractual Roles and Remote Work Experience
Throughout his career, Sourabh Singh has taken on several contractual roles, including positions at Threye as Artist II and at AppRoarr Studios as a Senior Game Artist. He has experience working in both on-site and remote environments, demonstrating his ability to adapt to different work settings effectively.