Tapash Nayak
About Tapash Nayak
Tapash Nayak is a Level Designer with extensive experience in game design and development, currently employed at GlobalStep in Pune, Maharashtra, India. He has a background in programming and has worked with various companies in the gaming industry since 2017.
Work at GlobalStep
Tapash Nayak currently holds the position of Level Designer at GlobalStep, where he has been employed since 2021. His role involves designing levels for various games, utilizing his skills in game development. GlobalStep is known for its focus on quality assurance and game testing services, providing Tapash with an opportunity to apply his expertise in a dynamic environment. His tenure at GlobalStep has lasted for three years, during which he has contributed to multiple projects.
Previous Experience in Game Design
Before joining GlobalStep, Tapash Nayak worked at several companies in the gaming industry. He was a Game Designer at Appsoleut Coders LLP from 2019 to 2020 for one year in Gurgaon, Haryana. Prior to that, he served as a Project Coordinator/Game Designer at Absentia Virtual Reality Private Limited from 2017 to 2018 for eleven months in Bangalore. He also worked at SoftDive Technologies Private Limited as a Game Designer/Developer from 2018 to 2019 for five months in Gurgaon. His diverse experience has helped him develop a comprehensive understanding of game design and development.
Education and Expertise
Tapash Nayak studied at the Asian Institute of Gaming and Animation, where he earned a Diploma in Game Programming from 2016 to 2017. His coursework included Unity3D, C#, and JavaScript, equipping him with essential skills for game development. Additionally, he holds a Bachelor of Technology (BTech) degree in Automobile from Shankara Institute of Technology, which he completed from 2010 to 2014. His educational background supports his expertise in using the Unity game engine for creating engaging game experiences.
Background in Game Development
Tapash Nayak has been involved in game design and development since at least 2017. His journey in the gaming industry began with his role as a Project Coordinator/Game Designer at Absentia Virtual Reality Private Limited. Over the years, he has gained experience in various aspects of game design, including level design and project coordination. His passion for playing games across different genres informs his approach to creating immersive gaming experiences.