Cosmin Ispas
About Cosmin Ispas
Cosmin Ispas is a UI Designer at Grapefruit and has been working as a UI Artist at Ubisoft Bucharest since 2021. He has previous experience as a Design Engineer Intern at Assystem and as a UI Designer at Essential Technologies SRL.
Work at Grapefruit
Cosmin Ispas has been employed as a UI Designer at Grapefruit since 2020. In this role, he focuses on creating user interfaces that enhance user experience and engagement. His work contributes to the overall design strategy of the company, which is based in Bucharest, Romania. With four years of experience in this position, he has developed a strong understanding of UI design principles and practices.
Current Role at Ubisoft
Since 2021, Cosmin Ispas has also been working as a UI Artist at Ubisoft Bucharest. In this capacity, he is responsible for designing user interfaces for various gaming projects. His role involves collaborating with other designers and developers to ensure that the visual elements align with the overall game design and user experience goals.
Previous Experience at Essential Technologies SRL
Before joining Grapefruit, Cosmin Ispas worked as a UI Designer at Essential Technologies SRL from 2018 to 2020. During this two-year period, he gained valuable experience in user interface design, contributing to various projects that required a focus on usability and aesthetic appeal.
Internship at Assystem
Cosmin Ispas began his professional journey as a Design Engineer Intern at Assystem in 2017. This internship lasted for two months and provided him with foundational experience in design engineering. The role allowed him to apply his academic knowledge in a practical setting, further shaping his career in design.