Conor Kelleher
About Conor Kelleher
Conor Kelleher is a Software Engineer currently employed at Gravity Sketch in London, England, where he has worked since 2022. He has a background in computer science and has held various roles in software engineering and sales, contributing to projects in indie game development and front-end tool creation.
Work at Gravity Sketch
Conor Kelleher has been employed as a Software Engineer at Gravity Sketch since 2022. He works in London, England, contributing to the development of innovative design tools that enhance the creative process. His role involves improving software stability and performance, which directly impacts user experience. Kelleher's experience in software engineering allows him to implement effective solutions and collaborate with other team members to achieve project goals.
Previous Experience in Software Engineering
Before joining Gravity Sketch, Conor Kelleher worked as a Lead Software Engineer at StitcherAds from 2018 to 2022. In this position, he focused on enhancing team communication and guidance while transitioning from individual contributions to a people-focused role. His responsibilities included leading projects that consolidated outdated UI components and improving backend data management. Kelleher also gained experience as a Sales Associate at Homebase and as a Delivery Driver at Domino's.
Education and Expertise
Conor Kelleher studied Computer Science at University College Dublin, where he earned a Bachelor of Science (BSc) from 2013 to 2017. His educational background provided him with a strong foundation in software development principles. Additionally, he attended Terenure College from 2007 to 2013, further shaping his academic journey. Kelleher's expertise includes backend development, UI component management, and mobile game development.
Game Development Projects
Conor Kelleher co-developed a mobile game titled 'Little Survivors' with his girlfriend, which was released on app stores in 2019. Through this project, he gained insights into indie game development challenges, such as idea clarity and burnout. Kelleher focused on artwork and design aspects of the game, showcasing his ability to blend technical skills with creative endeavors.
Collaboration with Facebook
During his career, Conor Kelleher visited Facebook offices in London to collaborate with core engineers and project managers. This experience involved working on future front-end tools for Facebook and Instagram. He joined the 'Creative Tech' team, where he contributed to the development of front-end tools for templated ad-creative, integrating with product feeds for dynamic ad distribution.