Daniela Paredes Fuentes

Daniela Paredes Fuentes

Co Founder & Cxo @ Gravity Sketch

About Daniela Paredes Fuentes

Daniela Paredes Fuentes is the Co-Founder and CXO of Gravity Sketch, a leading VR start-up in the UK. She holds a Bachelor's degree in Industrial Design from Tecnológico de Monterrey and a Master of Science in Mechanical Engineering from Imperial College London, and she focuses on user experience in technology design.

Work at Gravity Sketch

Daniela Paredes Fuentes serves as Co-Founder and CXO at Gravity Sketch, a position she has held since 2014. Under her leadership, the company has gained recognition as the UK's fastest-growing VR start-up. Daniela focuses on user experience development across digital and physical environments, emphasizing the integration of user research and embedded analytics to enhance interactions in the 3D digital space.

Education and Expertise

Daniela Paredes Fuentes has a diverse educational background in design and engineering. She earned a Bachelor's degree in Industrial Design from Tecnológico de Monterrey from 2005 to 2009. She later pursued a Master of Science in Mechanical Engineering at Imperial College London, completing her studies from 2012 to 2014. Additionally, she holds a Diploma in Industrial and Product Design from ArtCenter College of Design, obtained in 2007, and a Master’s degree in Design from the Royal College of Art, also completed from 2012 to 2014. She participated in an exchange year in Industrial and Product Design at Ingvar Kamprad Design Centrum Lund LTH from 2008 to 2009.

Background

Before co-founding Gravity Sketch, Daniela Paredes Fuentes gained experience as an Innovation Designer at Jaguar Land Rover from 2014 to 2016. In this role, she contributed to design innovation within the automotive industry. Earlier in her career, she worked as a Merchandising Intern at L'Oréal in Mexico City from 2009 to 2010, where she developed foundational skills in product merchandising.

Achievements

Daniela Paredes Fuentes has made significant contributions to the field of design and technology through her work at Gravity Sketch. Her efforts in placing the human experience at the center of technology have been pivotal in shaping user interactions in the emerging 3D digital landscape. Her leadership has been instrumental in establishing Gravity Sketch as a leader in virtual reality design.

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