David Thomson

David Thomson

Product Manager @ Gravity Sketch

About David Thomson

David Thomson is a Product Manager at Gravity Sketch, where he has worked since 2022. He has extensive experience in technology and product management, having held various roles at AVEVA and IBM, and serves as a board advisor at the VR AR Association.

Work at Gravity Sketch

David Thomson has been serving as a Product Manager at Gravity Sketch since 2022. In this role, he focuses on data pipelines for enterprise customers, contributing to the development and enhancement of the company's product offerings. His experience in managing product strategies aligns with Gravity Sketch's mission to innovate in the design and visualization space.

Previous Experience at AVEVA

Before joining Gravity Sketch, David Thomson held multiple positions at AVEVA, where he worked from 2011 to 2022. His roles included Principal Technology Evangelist, Sr. Product Manager, Head of Innovation, and Marine Solutions Manager. He was involved in various initiatives, including the AR and VR program, and focused on immersive training and simulation. His extensive experience at AVEVA contributed to his expertise in digital asset solutions and the industrial metaverse.

Board Membership at VR AR Association

David Thomson has been a member of the Board of Advisors at the VR AR Association since 2019. In this capacity, he advises on the adoption of augmented and virtual reality technologies, particularly in the context of virtual events. His insights contribute to the association's efforts in promoting the use of AR and VR across various industries.

Educational Background

David Thomson studied at the University of Strathclyde, where he earned a Bachelor of Engineering degree in Naval Architecture from 1993 to 1997. This educational background provided him with a solid foundation in engineering principles, which he has applied throughout his career in various technical and managerial roles.

Expertise in AR, VR, and the Industrial Metaverse

David Thomson possesses expertise in the industrial metaverse and its applications. He has been involved in the adoption of AR and VR technology for virtual events and has a background in creating narratives and implementing solutions in both the creative and engineering sectors. His knowledge in these areas positions him as a valuable resource for organizations looking to leverage immersive technologies.

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