Seamus O'keeffe
About Seamus O'keeffe
Seamus O'Keeffe is a CG Supervisor currently working at Guru Studio in Toronto, Canada. He has extensive experience in animation and technical direction, having held various positions at notable companies in the industry since the late 1990s.
Current Position as CG Supervisor
Seamus O'Keeffe currently holds the position of CG Supervisor at Guru Studio, where he has been employed since 2017. In this role, he oversees the computer graphics aspects of various projects, ensuring high-quality visual output. His experience in the animation industry contributes to his effectiveness in managing technical and creative teams.
Previous Experience at Guru Studio
Prior to his current role, Seamus O'Keeffe worked at Guru Studio as a Lighting Supervisor from 2013 to 2017. During his four years in this position, he was responsible for lighting design and implementation, contributing to the visual storytelling of animated projects. His tenure at Guru Studio has provided him with a solid foundation in animation production.
Career Background in Animation
Seamus O'Keeffe has a diverse background in the animation industry. He served as a Creative Technical Director at Chuck Gammage Animation from 2003 to 2011, where he focused on integrating creative and technical elements in animation projects. He also worked as a Previs/Layout TD and Lighting & Compositing TD at ToonBox Entertainment from 2011 to 2013, further enhancing his technical skills.
Educational Qualifications
Seamus O'Keeffe studied Fine Arts with a focus on Cinema and Animation at Concordia University, where he earned a Bachelor of Fine Arts (BFA) from 1992 to 1996. He also completed a College Diploma in Creative Arts at Dawson College from 1989 to 1991. His educational background has equipped him with a strong foundation in both the artistic and technical aspects of animation.
Early Career and Instructional Role
In the early stages of his career, Seamus O'Keeffe worked as a Software Instructor at Toon Boom Animation Inc. from 1998 to 1999. This role involved teaching software applications used in animation, allowing him to share his knowledge and expertise with others in the industry. He also served as a 2D/3D Compositing Technical Director at Mercury Filmworks for a brief period in 2002 to 2003.