Ceci Gomez

Interaction Designer @ IDEO

About Ceci Gomez

Ceci Gomez is an Interaction Designer with a focus on responsible AI and human-centered design. With a decade of experience in the music industry and a diverse background in UX/UI design, she currently works at IDEO and has previously held positions at various organizations including IDEO, TOTE, and Pulse Music Group.

Work at IDEO

Ceci Gomez currently works at IDEO as an Interaction Designer, a position she has held since 2024. Prior to this role, she served as an Interaction Design Fellow at IDEO for seven months, from 2023 to 2024, in a hybrid capacity. In her roles, she focuses on human-centered design, particularly in the context of responsible AI.

Previous Experience in Design and Music

Before joining IDEO, Ceci Gomez worked at TOTE as a Product Designer for four months in 2022 in Los Angeles, California. She also held a position as a User Experience Designer at Artflow for three months in 2022. Her extensive background includes nine years as a Music Producer at Pulse Music Group from 2013 to 2022 and a year as a Radio Host at dublab from 2020 to 2021, both in the Los Angeles Metropolitan Area.

Education and Expertise

Ceci Gomez earned a Bachelor of Fine Arts (BFA) in Music Business and Music Production from New York University, completing her studies from 2008 to 2012. In 2022, she obtained a Certificate in UX Design from General Assembly. Her expertise encompasses various aspects of UX/UI design, including information architecture, research synthesis, and strategic frameworks.

Engagement in Technology Discussions

Ceci Gomez actively engages in discussions surrounding music technology, climate technology, decentralized technology, and the responsible use of generative AI. She has a passion for collaborative teamwork and explores the frontiers of emerging technology, contributing to conversations that intersect design and innovation.

Design Tools and Specializations

Ceci Gomez specializes in a range of UX/UI design practices and utilizes various design tools, including Figma, Adobe Creative Suite, Illustrator, Photoshop, Procreate, Spline, and Premiere. Her skill set supports her focus on creating user-centered designs that address contemporary challenges in technology and design.

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