Chris Clay

Chris Clay

VP & Game Director @ Immutable X

About Chris Clay

Chris Clay is the VP of Game Design, known for leading the development of Magic: The Gathering Arena at Wizards of the Coast.

Chris Clay VP Game Design

Chris Clay currently holds the title of Vice President, Game Design. In this role, he leverages a rich background in game development to drive innovative design initiatives and ensure the successful creation of engaging game experiences. His extensive experience in the gaming industry, spanning multiple key positions and companies, fuels his strategic vision and leadership.

Chris Clay Magic: The Gathering Arena

Chris Clay served as the Game Director for Magic: The Gathering Arena at Wizards of the Coast. Under his leadership, the game developed significant traction in the digital card game market. Clay's role involved overseeing the development process, ensuring the game maintained the core elements that fans of the original trading card game loved, while also adapting it for a digital platform.

Chris Clay Senior Game Designer Vicarious Visions

Chris Clay worked as a Senior Game Designer at Vicarious Visions. During his tenure, he contributed to the design and development of game systems and mechanics that align with the company's creative goals. His expertise in game design helped shape the gameplay experiences delivered by Vicarious Visions.

Chris Clay WB Games Boston

Chris Clay spent over fifteen years at WB Games Boston, where he held various positions including Senior Technical Artist, Senior Game System Designer, and Lead Champion Designer for Infinite Crisis. His long tenure at WB Games Boston exemplifies his deep-rooted experience and versatility in different facets of game development, from technical artistry to comprehensive game system design.

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