Antoine Costes
About Antoine Costes
Antoine Costes is a Principal Research Engineer at Inria, specializing in haptic technology and multimodal interactions. He holds a PhD in Haptics and has experience in designing interactive systems and connected objects.
Work at Inria
Antoine Costes has been employed as a Principal Research Engineer at Inria since 2019. His work is based in the Rennes Area, France. In this role, he focuses on advancing research in haptic technology, particularly in the enhancement of touchscreens and the integration of visuo-haptic interactions. His contributions include academic research on pseudo-haptic illusions and multimodal interactions, which are essential for developing more intuitive user interfaces.
Education and Expertise
Antoine Costes holds a Doctor of Philosophy (PhD) in Haptics from INRIA Rennes, where he studied from 2015 to 2018. He also earned an Ingénieur Mécanique degree in Génie Mécanique Développement from INSA Lyon between 2009 and 2012. Additionally, he completed a Master in Sciences pour l’Ingénieur at UPMC, specializing in Multimodal Machine Learning, from 2014 to 2015. His educational background equips him with a strong foundation in mechanical engineering and intelligent systems.
Previous Work Experience
Before joining Inria, Antoine Costes worked at Technicolor as a PhD researcher in haptics from 2015 to 2018 in the Rennes Area, France. This experience allowed him to deepen his knowledge and expertise in haptic technologies, contributing to his current research focus. His background in industry complements his academic pursuits, providing practical insights into the development of interactive systems.
Freelance Work and Projects
In addition to his role at Inria, Antoine Costes works as a freelance interactivity design engineer. He specializes in designing and prototyping connected objects and interactive systems. His portfolio on Behance showcases his work in data visualization and on-stage animatronics, highlighting his ability to integrate both hardware and software components in custom interactive systems.
Research Focus
Antoine Costes's research primarily revolves around haptic enhancement of touchscreens, visuo-haptic interactions, and pseudo-haptic rendering. He engages in academic research that explores pseudo-haptic illusions and multimodal interactions, contributing to the understanding of how users perceive and interact with digital interfaces. His work aims to improve user experience through innovative haptic feedback mechanisms.