João Regateiro
About João Regateiro
João Regateiro is a Postdoctoral Researcher at Inria in Rennes, France, specializing in multi-view performance capture and human-computer interaction. He holds degrees in Computer Science, Games Programming, and a PhD in Computer Graphics, Animation, and Computer Vision.
Work at Inria
João Regateiro has been employed as a Postdoctoral Researcher at Inria since 2022. In this role, he focuses on advancing research in the fields of computer graphics and animation. His work contributes to the development of innovative applications in film and gaming, particularly through the use of video-based character animation techniques.
Education and Expertise
João Regateiro holds a Bachelor's degree in Computer Science from Universidade Nova de Lisboa, completed from 2008 to 2013. He furthered his education with a Master of Science in Games Programming from The University of Hull, which he completed in 2014. He earned his Doctor of Philosophy in Computer Graphics, Animation, and Computer Vision from the University of Surrey between 2016 and 2020. His academic background supports his specialization in multi-view performance capture and human-computer interaction.
Research Interests
João Regateiro's research interests lie in enhancing applications in film and gaming through video-based character animation. He aims to explore the intersection of technology and creativity, focusing on how immersive environments can be created and experienced. His work is particularly relevant in the context of modern gaming and film production.
Background
João Regateiro has a diverse educational background that spans multiple institutions and disciplines. He began his studies in Computer Science in Portugal, transitioned to the UK for his Master's in Games Programming, and later pursued a PhD in Computer Graphics, Animation, and Computer Vision. This varied educational path has equipped him with a comprehensive understanding of both theoretical and practical aspects of his field.
Contributions to INVICTUS Project
As part of the MimeTic team, João Regateiro contributed to the INVICTUS project, which focuses on creating immersive environments. His involvement in this project highlights his commitment to advancing the field of computer graphics and his ability to work collaboratively on complex research initiatives.