Johann Oul AI

Johann Oul AI

Research Engineer Realtime Nalysis Of Bodies Interaction Data Collected Through $Motion Capture @ Inria

About Johann Oul AI

Johann Oul is a Research Engineer specializing in the real-time analysis of body interaction data collected through motion capture. He has experience in web development and has contributed to innovative virtual reality applications, including a combat game that merges sports with superpowers.

Work at Inria

Currently, Johann Oul AI serves as a Research Engineer at Inria, focusing on the real-time analysis of bodies' interaction data collected through motion capture technology. He has been in this role since 2022, contributing to advancements in virtual reality applications. His work is based in Saclay, Île-de-France, France, where he collaborates with a team dedicated to innovative research in the field.

Previous Experience in Digital Project Development

Before joining Inria, Johann Oul AI worked at GLOBALIS media systems as a web developer for four months in 2016. His role involved contributing to digital project acceleration in Paris. Additionally, he completed a two-month internship as a web developer at Ommi in 2016, also in Paris. These experiences provided him with foundational skills in web development and project management.

Education and Expertise

Johann Oul AI holds a Diplôme d'ingénieur from Institut Mines-Télécom Business School, where he studied Entrepreneurship and Innovation Management from 2015 to 2016. He also attended Télécom SudParis, focusing on programming and software development from 2013 to 2015. Earlier, he completed a three-year preparatory program in theoretical physics and mathematics at Louis Le Grand from 2010 to 2013. This educational background equips him with a strong foundation in both technical and managerial aspects of technology.

Innovative Projects and Initiatives

Johann Oul AI founded the Shotam Project at Inria, which aims to explore innovative applications in virtual reality. He has also developed a virtual reality combat game that integrates elements of sports with superpowers. These projects reflect his commitment to pushing the boundaries of technology and enhancing user experiences in virtual environments.

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