Léo Lefebvre
About Léo Lefebvre
Léo Lefebvre is an engineer specializing in research and development, currently employed at Inria since 2014. He previously worked at Ubisoft as an AI developer for six months in 2014 and has an extensive educational background in engineering and video game development.
Work at Inria
Léo Lefebvre has been employed at Inria as an Ingénieur Recherche & Développement since 2014. His role involves research and development in various projects, contributing to advancements in technology and software. Over the course of his tenure, he has gained extensive experience in his field, applying his knowledge to innovative solutions.
Previous Experience at Ubisoft
Prior to his current position, Léo Lefebvre worked at Ubisoft as a Développeur I.A. for a period of six months in 2014. During his time at Ubisoft, he focused on artificial intelligence development, contributing to the company's gaming projects in the Montréal region of Canada.
Education and Expertise
Léo Lefebvre's educational background includes a Baccalauréat Scientifique with a specialization in Mathématiques from Lycée Bernart de Ventadour, completed from 2005 to 2008. He furthered his studies at Institut national des Sciences appliquées de Lyon (INSA), where he earned an Ingénieur degree in Informatique from 2008 to 2013. Additionally, he completed a 2e Cycle in Développement du Jeu Vidéo at Université de Sherbrooke from 2012 to 2013.
Background
Léo Lefebvre's academic journey began at Lycée Bernart de Ventadour, where he developed a strong foundation in engineering sciences. His pursuit of higher education led him to INSA, where he specialized in computer science. This background laid the groundwork for his career in research and development, particularly in the gaming industry.