James Pollack

James Pollack

Senior Technical Artist For Meta (Reality Labs) @ Insight Global

About James Pollack

James Pollack is a Senior Technical Artist at Meta's Reality Labs, specializing in developing tools for augmented reality and avatars. With over a decade of experience in integrating art with software systems, he has held various roles in software engineering, user experience design, and interactive development across multiple companies.

Work at Insight Global

James Pollack currently holds the position of Senior Technical Artist at Insight Global, where he has been employed since 2022. In this role, he focuses on projects for Meta's Reality Labs, contributing his expertise in developing artist's tools for augmented reality and avatars. His work involves integrating artistic elements with complex software systems, enhancing the user experience in augmented and virtual reality environments.

Education and Expertise

James Pollack earned a Bachelor of Arts (BA) in English with a Writing Concentration from Yale University, completing his studies from 2005 to 2009. He furthered his education at the University of California, Santa Cruz, where he obtained a Master of Fine Arts (MFA) in Digital Arts and New Media between 2010 and 2013. His academic background supports his expertise in creative technology, particularly in using webGL (three.js) for various projects.

Background

James Pollack has over a decade of experience in the technology and arts sectors. He has worked in various roles, including Software Engineer and Technical Writer, across multiple companies. His career includes positions at Hyprsense, Eyegroove, High Fidelity, and Epic, where he developed interactive installations and applications for diverse platforms. His freelance work as a Creative Technologist at Playable Future, LLC, since 2017, showcases his versatility in the field.

Achievements

Throughout his career, James Pollack has contributed to the development of interactive installations and applications for Smart TVs, enhancing user interaction through innovative design. His work in augmented reality and virtual reality at Meta's Reality Labs highlights his ability to integrate art with technology. Additionally, his experience as a Graduate Teaching Assistant at the University of California, Santa Cruz, reflects his commitment to education and mentorship in the arts.

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