Dominik Heller
About Dominik Heller
Dominik Heller is a UX Designer with a background in game design, currently employed at ioki, a DB company, since 2022. He has previous experience at upjers GmbH and Daedalic Entertainment GmbH, and he holds a Bachelor's degree in Game Design from Designschule Schwerin.
Work at ioki
Dominik Heller has been employed as a UX Designer at ioki, a DB company, since 2022. His role involves enhancing user experience through design strategies and methodologies. Based in Frankfurt, Hessen, he contributes to projects that aim to improve mobility solutions. His work focuses on creating user-friendly interfaces and ensuring that the design aligns with user needs and business objectives.
Education and Expertise
Dominik Heller studied at Designschule Schwerin, where he earned a Bachelor's degree in Game Design from 2009 to 2012. His education provided him with a solid foundation in design principles, user experience, and game mechanics. This academic background supports his professional roles in UX design and game development, equipping him with the necessary skills to excel in these fields.
Background in Game Design
Prior to his current position, Dominik Heller gained experience in game design through various roles. He completed a two-month internship at Daedalic Entertainment GmbH in 2011, where he was exposed to the game development process. He then worked as a Junior Game Designer at unikat media GmbH from 2011 to 2013, followed by a position as a Game Designer at upjers GmbH from 2014 to 2015. These roles contributed to his understanding of game mechanics and user engagement.
Mentorship at #WirvsVirus Hackathon
Since 2020, Dominik Heller has served as a Mentor UX at the #WirvsVirus Hackathon. In this capacity, he guides participants in user experience design, helping them to develop effective solutions during the hackathon. His involvement reflects his commitment to fostering innovation and supporting emerging talent in the field of UX design.