Charles M.

Charles M.

About Charles M.

Charles M. is a software developer with a background in Android and frontend web development. He has worked for several companies, including Revature, Cru, and Kratos Defense and Security Solutions, and has experience with Unity and AngularJS.

Current Role at Kratos Defense and Security Solutions

Charles M. currently serves as a Software Developer at Kratos Defense and Security Solutions. He has been in this role since 2023, contributing to various projects within the organization. His work is conducted on-site in Orlando, Florida, where he applies his expertise in software development to enhance the company's defense and security solutions.

Previous Experience at Revature and Cru

Before his current position, Charles M. worked at Revature as an Android Developer for five months in 2020, based in Tampa, Florida. Prior to that, he was employed at Cru as a Frontend Web Developer from 2018 to 2019 for one year in Orlando, Florida. These roles provided him with foundational experience in mobile and web development.

Experience at Waysun Inc.

Charles M. was a Software Engineer (Unity Developer) at Waysun Inc. from 2020 to 2023. During his three years at the company, he focused on developing applications using the Unity gaming engine. His role involved creating interactive experiences and leveraging his programming skills in a gaming context.

Education and Degree in Computer Engineering

Charles M. earned a Bachelor's degree in Computer Engineering from Michigan State University. His studies spanned from 2014 to 2018, equipping him with the technical knowledge and skills necessary for his career in software development and engineering.

Technical Skills and Expertise

Charles M. possesses a diverse skill set in software development. He has primary experience with the Unity gaming engine and has developed frontend network architectures. Additionally, he has experience in web development using AngularJS and has integrated third-party services into various projects. He also has light experience with Unreal Engine.

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