Tony Aiello

Tony Aiello

Studio Pipeline Engineering Manager @ LAIKA

About Tony Aiello

Tony Aiello is a Studio Pipeline Engineering Manager at LAIKA, LLC, with extensive experience in software engineering and management within the animation industry. He has worked for notable companies including Cognex Corporation and Lucasfilm, and possesses skills in Agile methodologies and customer relations.

Current Role at LAIKA

Tony Aiello serves as the Studio Pipeline Engineering Manager at LAIKA, LLC. He has held this position since 2020, overseeing the development and management of studio pipelines in the Portland, Oregon Metropolitan Area. His role involves ensuring efficient workflows and integration of technologies within the animation production process.

Previous Experience at LAIKA

Tony Aiello has an extensive history with LAIKA, LLC, having worked in multiple roles since 2007. He served as a Software Manager in R&D from 2007 to 2009, then transitioned to a Principal Software Engineer from 2019 to 2020. He also worked as a Senior Software Engineer from 2013 to 2019, contributing to various projects that enhanced the studio's technological capabilities.

Career Background

Before joining LAIKA, Tony Aiello worked at Cognex Corporation as an Engineering Manager for 14 years, from 1993 to 2007. He also held the position of R&D Engineering Manager at Lucasfilm for a brief period in 2009. His career includes a role as Director of the Western Region at Machine Vision Consulting from 2010 to 2013, and as a Staff Engineer at Foster-Miller Inc. from 1990 to 1993.

Education and Qualifications

Tony Aiello studied at Northeastern University, where he earned a Bachelor of Science degree from 1987 to 1992. He is a Certified ScrumMaster and has expertise in Agile methodologies such as Scrum, XP, and Kanban. His educational background and certifications support his proficiency in managing software development processes.

Technical Skills and Specializations

Tony Aiello possesses a diverse skill set that includes customer relations, project requirements analysis, and technical support. He specializes in animation industry technologies and pipelines, machine vision, and 3D/stereoscopy. His technical skills also encompass DFMA and audio/video recording and editing, as well as experience in man-machine interfaces and hardware/software systems integration.

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